Learning numbers and how to count with colourful personified blocks, each with their own quirks.
Genre: Animation, Adventure, Family
Cast:Beth Chalmers , Marcel McCalla , Teresa Gallagher , David Holt , Emma Tate , Sooz Kempner , Sharon D. Clarke , Rasmus Hardiker , Gregory Porter
A small red block falls from the sky. The block then grows a body. As she wonders who she is, a number 1 jumps on her. She sings and counts 1 of everything. She claims that she is the number one.
Two finds a unique pair of magic shoes for dancing. He then shows One that things are better with two and that everything belongs in a pair.
Three arrives with a bang to sing and dance to a song about her favorite number. One, two, and three, everybody look at me.
Three does magic tricks with apples to show the friends who goes first and who is the biggest. Later, Three shows them how to surprise the number friends.
Numberblock Four arrives on the block, ready to spread the word about the number four and how much he loves to be square.
Five arrives on the block to get the band back together again. It's time to get the party started with a big high five.
The blocks decide to learn about adding ones and simple counting with their version of The Three Little Pigs and the Big Bad Square.
It's the perfect day for a picnic, but one of the flapjacks has mysteriously disappeared; Three may have forgotten what Numberblocks do best.
Three and Four paint inky prints and have splatter fun together;, Five and Two learn how to stamp, but One starts to feel left out.
The Numberblocks show us what they are made of in a song and dance all about the parts that make a whole.
It's double trouble as Four splits and a pair of tricky twins turn up: the Terrible Twos, who decide it's time to tickle their friends to pieces.
Five is so good at hide-and-seek, she can find the others without looking up from her book.
The Numberblocks make a new friend who likes to roll dice, and with Six in the mix, everything's a game.
It's a rainy day for a picnic, but when lucky number Seven appears, everything comes up rainbows.
Numberland is rocked by the arrival of superhero Eight, known to his friends and fans as Octoblock, who sings a song about his talents.
Numberblock Nine arrives in Numberland, finds a friend in Four, sings a song about squares, and sneezes.
A day to learn all about the number ten, as Ten turns up to tell the Numberblocks what it's like to be perfect.
One's idea of fun is singing, dancing and making friends by adding One.
Ten promises to take the others on a trip to the moon, but blasts off on her own. How will they get there?
One explores the Double Dungeon of Doom in search of the golden apples, doubling herself all the way up to Octoblock.
When Nine needs a helping hand, he turns into a talented trio of circus blocks, the Three Threes.
The Numberblocks play an exciting game of bounce-ball and it's the Even Tops versus the Odd Blocks.
One finds a friendly fur-ball, two of them tickle Two and soon Numberland is full of fun and fluffiness.
The Numberblocks find a magic Two Tree and play an action-packed game of throwing twos.
Numberblocks 1-4 have an adventure in Numberblock Castle.
One of the bottles in Ten's collection accidentally falls off the wall, setting off a spectacular number hullabaloo.
If you're sitting comfortably, then we'll begin a bedtime story all about the first five Numberblocks.
The monster tale of a colossal creature who really, really likes bigger numbers, and wants to play with the Numberblocks.
Five is driving the Numberblocks Express Train, but slips off the train.
When there's nothing there to count and none is the amount, nobody does it better than 0.
Numberblocks 1-5 are asleep, while 6-10 are awake in their beds.
The Numberblocks and their Numberblobs sing a counting song up to ten.
9 and 10 see something unusual. It appears to be an alien, whose spaceship has crash-landed onto Numberland.
The Numberblocks sing about smaller numbers hiding behind bigger numbers.
Every time Numberblock Nine hiccups, he falls to pieces, until the others find an unexpected cure.
Seven shows the others how to be lucky: ask a number friend to jump on your head.
Ten riders, ten pedal-powered cars. Welcome to the Numberblock Rally.
The naughty Terrible Twos are making brainwashing custard pies and Eight is tangled up. Can 1, 2, 3, two 4's, 5, 6, 7 and 8 save the day and stop 4 Terrible Twos making Octonaughty and defeat him and put him in the pie?
When the number friends all want to do different things, Ten finds a way to do them all.
Four takes a visit to Flatland, where all the flat shapes live, and he becomes a real square.
The Numberblocks cross the magic moats to get to the Pattern Palace.
A monster with a big hairy tummy who loves puzzles? Find out who is in Big Tum's tum.
One makes a wish that the magic mirror could make lots of friends at once, and pretty soon it's pandemonium.
It was a gray day in the big city. Detective One was wondering where her next case would come from when Nine appeared at the door.
The Numberblocks make a new friend, football fan Eleven, who gets them trained for the big match.
Ten and Two make Twelve, who discovers that she is a super-rectangle with amazing special powers.
Twelve shows the other Numberblocks how to arrange their blocks into columns and rows - and master the way of the rectangle.
A fantastic treat awaits the Numberblocks at the top of Ray Canyon.
Twelve goes on a mission to save Numberland from the mysterious Block Star.
Meet extreme Fourteen, the plucky skateboarder with a clever way of getting out of trouble.
Hush, hush. Agent Fifteen is here with a new way to save the day: the Super Special Secret Step Squad.
Let's hear a bedtime story about the Numberblocks Eleven to Fifteen.
Only the Step Squad can save One's balloon, but what if there's more than one member of the Step Squad?
The Numberblocks put on a talent show of terrific number tricks, but things don't go according to plan. Despite this, the talent show performs well.
When the Numberblocks' Numberlings fall off, the Numberblocks have to work out who they are.
Welcome to Ten's Place, where trainer Ten puts her friends through their paces with a high-energy number workout.
It's all in the balance as the Numberblocks try to make it across a very wobbly bridge.
Meet the really big square who always gets the party started: Sixteen.
Four, Nine and Sixteen had a planned meeting, but things got out of hand. Who will save it all? Who will help Four, Nine and Sixteen?
Seventeen sings a song about what some painters paint and makes some art, with the catch that he always paints 17 of everything.
Meet Eighteen, the super speedy rectangle who was born to ride the rays.
Super rectangle Eighteen shows the others how to ride the rays on the super-duper loop.
New Nineteen discovers she is a one-off with a hidden talent - a shape-shift-er.
Are you ready for the big dance number? Numberblock Twenty struts his stuff and dances the Two Tens Tango.
All of the Numberblocks are asleep in their beds, except for Sixteen through Twenty, with Twenty telling a bedtime story.
Rocket Ten and friends blast off into space for a rhyming adventure to visit planets 11 to 20.
Twenty is challenged by the Numberblobs to count to Twenty. A song ensues about counting to Twenty in different ways.
Can Sixteen to Twenty sneak past the robot guards at the Museum of Numbers?
Super-speedy Eighteen discovers a faster way to add a number together lots of times.
Twelve helps the Numberblobs work out how many tokens they need for each fairground ride.
Numberland is being invaded by the Terrible Twos, who are playing "How Many Twos", getting ready to mess around with the Numberblocks.
Twenty and chums find out what happens if you go past bus stop 20.
The squares explore an ancient temple in search of a really, really big square.
Five and friends discover a way to make themselves ten times bigger.
Superstar Fifty rocks out the Numberland stadium with her shining gold guitar.
Six, Seven, Eight and Nine are gathered to play Six's new game, How Many Tens.
One has found a way to keep adding Ones all the way to Ninety-Nine. What comes next?
One Hundred shows us what she's made of in a big song about being big.
One wonders if anyone could be bigger than One Hundred.
It's time for the grand finale, but the number fun doesn't stop here.
It's time for some bouncy fun as the Numberblobs take over the show.
The Numberblocks discover a magic spell that makes them all invisible. Uh-oh.
Welcome to the game show where you don't count, you see the amount.
One goes in search of the legendary One Times Table.
Twenty is sad that he doesn't know any of his own number bonds.
The Numberblocks compete in the finals of the Ten-vaulting contest.
Two discovers a magical shoe shop and the even more magical Two Times Table.
How do the Even Tops and Odd Blocks work out who's the best?
Twenty-One helps some new friends find out how many rectangles they can make.
At the Rays Track, Twenty-Four is ready to race all day and all night.
Welcome to the Team Tag Arena for another exciting match. Who will be left standing?
Twenty-Six enters Fifteen's Talent Show - and finds some hidden talents.
Twenty-Seven and Twenty-Eight explore the new Pattern Wall at the Gallery.
Octonaughty returns with a whole new dimension of naughtiness. This calls for a whole new dimension of superhero.
There are so many clubs for Numberblocks to belong to - it's time for Twenty-Nine to figure out where he belongs.
Three's attempts to hide in the Clubhouse get increasingly tricky in a slapstick comedy of Threes.
Roll up, roll up, roll up as the spectacular Three Times Table puts on a show to remember.
Twenty-One reveals her six-step plan for figuring out Numberblocks - and takes some friends along for the ride.
It's Numberblocks on ice as Thirty-Two and friends have fun halving and doubling in the snow.
The annual Steps versus Squares treasure hunt doesn't quite go to plan when a new Numberblock joins in.
Puzzle-master Thirty-six challenges the others to find a way into Puzzle Square by opening locks with Numberblocks.
Four and friends bust some big moves on the dance floor with the Four Times Table.
Five gets ready to perform at the Tower of Rock with a little help from the Five Times Table.
Meet Fifty-Five, the rocket ship captain who's always ready to blast into space.
The big squares set out to land a square on the moon using square power alone.
When there's trouble in space, Ten and the Ten Times Table rocket to the rescue.
What if there was a way to explore every possible question? Imagine that.
It's time for the biggest adventure of all - there's a whole universe to explore.
Three paints Two with one too many blocks and realises disguises won't help.
The Numberblocks have to do some clever counting to cross a sticky swamp.
One, Two and Three use a dice-making machine to figure out how to give everyone a fair go.
The Numberblocks play dominoes and try to reach the golden double six domino.
Ten puts the Numberblobs to sleep by singing them a special version of a nursery rhyme.
Four and Two are invited to a shape party in Flatland, meeting various 2D shapes.
The Numberblocks learn to make 3D shapes using 2D ones.
The Numberblocks build a play fort for the Numberblobs, using a series of 3D shapes.
One is on her way to Numberblock Fair, using positional language and a map.
Octoblock uses a map to track down Octonaughty, who is up to no good in the town centre.
